GUNZ ranks #153 of 484 cryptocurrencies. On a list that also counts tokens, memecoins, wrapped coins, staked derivatives and stablecoins it appears at #1060: 907 of the 1059 assets ahead of it are not native coins but tokens or claims. A token is issued on a host blockchain rather than running its own; a claim stands for an asset already counted. Of the 1312 non-native assets CoinSpectrum lists above it by market cap, about 60% are tokens, 32% are claims on other assets, 8% are memecoins and 1% are NFT collections.
| CoinSpectrum Grade | B · 56/100 · provisional |
|---|---|
| Rank among cryptocurrencies | #153 |
| Rank counting claims | #1060 |
| Market capitalisation | $7M |
| Price | $0.00170 |
| Circulating supply | 4,013,812,386 GUN |
| Maximum supply | 10,000,000,000 GUN |
| Consensus family | Federated |
| Consensus mechanism | Snowman++ (permissioned Avalanche L1) |
| Network purpose | Gaming |
| Ledger type | Single-asset ledger |
| Launch distribution | Presale |
Market figures from the 10 November 2026 build. Open the live view for every exchange's price, and charts.
B — 56 out of 100, provisional (from 10 of 10 sections, 10 November 2026 build). With what is not yet measured anywhere from nothing to full marks, the score would be 51 to 60 (B to B).
| Section and criteria | Score | Basis |
|---|---|---|
| Consensus | 8.2 | average of 2 criteria |
| By leader (its largest chain's market cap) (Source) | 8.2 | Federated: 8.2 of 10 on the ladder of consensus families ranked by their largest chain's market cap |
| By family (all its chains' market cap) (Source) | 8.2 | Federated: 8.2 of 10 on the ladder of families ranked by the combined market cap of their chains |
| Supply | 7.6 | the supply scale times 0.9, and a point for a fixed cap that holds |
| Supply (21 million scores 10) | 7.3 | fixed maximum supply of 10 billion |
| Distribution | 5.4 | average of 3 parts |
| Holder concentration (Source) | – | Not yet measured |
| Active addresses | – | Not yet measured |
| Premine (allocated at launch) | 0 | 100% of today's supply allocated at launch to founders, a company, a foundation or investors. All 10B GUN were allocated at genesis (TGE 2025-03-31). There is no open minting: validator rewards come from a pre-allocated 5.1% 'NFT Validator Staking' bucket, and that requires company-sold node-licence NFTs. Allocation: Private B 20%, Treasury 13%, Founders & Team 12.8%, Private A 12.5%, Platform Rewards 10%, Foundation 9%, Advisors 5.29%, NFT Validator Staking 5.1%, Strategic 5%, Community Incentives 4%, Liquidity 3%, KOL 0.3%. source |
| Fundraising (share sold) (Source) | 6.2 | Sold by its issuer or insiders: 37.8% of supply sold. Private A, Private B, Strategic and KOL rounds; $107M raised in total (Tokenomist). The 4% Binance Launchpool was a farming airdrop, not a sale. source |
| Developer share (after launch) | 10 | No developer share: every new coin goes to the miners or validators who produce blocks. No cut and no open issuance: validator rewards come from the pre-allocated 5.1% NFT Validator Staking bucket of the fixed 10B supply. source |
| Decentralisation | 4 | average of 3 parts |
| Governance (Source) | 10 | No authority can halt the chain or freeze funds: The TxAllowList precompile is not active; only deployer allowlist, fee manager and reward manager are enabled. source |
| No central team (Source) | 0 | A central team directs it: Gunzilla Games runs the permissioned GUNZ L1; the client is Ava Labs' AvalancheGo/Subnet-EVM (BSD-3). source |
| Who can mint (Source) | 2 | Gated by registration: producers admitted by name, licence or company registration: an allow list, federation, council or proof of authority |
| Nodes (Source) | – | Not yet counted |
| Security | 8.4 | 6.7 of 8 points source |
| Pool diversity (Largest pool 50% 0 to 20% 10, largest three 90% 0 to 50% 10; 2 points) | 10 | largest 14.7%, largest three 36.3% |
| Network activity (Transactions a day, 250 0, 500,000 or more 10; 2 points) | 9.6 | about 367,775 transactions a day |
| Hashrate (Own work 5, its power 1 kW 0 to 10 GW 5; 1 point) | 1 | not mined: another consensus, 1 |
| Clients (Separate code and teams 10, separate code or teams 9, a fork by the same team or a stale second 8; one client: a new version within 12 months 7, 24 months 6, none in 24 months 5, none in 48 months 3; a second in development +0.5, a second seen running +1, 8 at most with one client; chain ended 0; 1 point) | 7 | one client, latest version Nov 2026 |
| Open source (Node software) | ✓ | |
| No 51% attack (Nor a deep reorganisation, five years) | ✓ | |
| Scalability | 6.1 | average of 4 parts source |
| Fees ($0.001 or less 10, $1 or more 0) | 10 | typical fee $8e-8 |
| Throughput (2,478 a second, the busiest network's peak day, 10; 121, the median of the ten busiest, 5) | 10 | about 3,557 simple transactions a second |
| Block time (10 minutes 10, less either side) | 1.1 | a block every 2 seconds |
| Block space per 10 minutes (24 MB or more 10: the ten busiest networks' median demand, 16.4 MB, and half again for growth) | – | no fixed byte limit (gas, compute units or mass instead), left out |
| Features (3 checks) | 3.3 | 1 of 3 passed |
| Fast payments (Safe to accept within seconds · Whitepaper abstract, §1, §2 and §11) | ✓ | Snowman++ consensus on an Avalanche L1 gives deterministic finality in about 1-2 seconds. |
| Pruned nodes (Old history dropped, every rule checked · Whitepaper §7) | ✗ | The Avalanche EVM (Subnet-EVM/coreth) node prunes state only; it has no option that deletes old blocks. |
| Light clients (Payments verified from headers · Whitepaper §8) | ✗ | No light-client protocol; users rely on RPC. |
| Privacy | 3.5 | 3.5 of 10: whitepaper privacy 3.5 of 7, extra features 0 of 3, 1 not yet researched source |
| Protocol level privacy (Keys not tied to an identity · Whitepaper §10) | 10 | Only the validator set of the Avalanche L1 is permissioned; any secp256k1 key can hold and send GUN. |
| UTXO ledger (Separate outputs, change to a new address · Whitepaper §2, §9) | 0 | An account ledger: one running balance for each address, so the remainder stays at the sending address and its payments share one public history. |
| HD addresses (A new address for each payment, unlinked · Whitepaper §10) | – | |
| Hidden amounts (Amounts confidential) | 0 | Public EVM ledger. |
| Hidden parties (Sender and receiver hidden) | 0 | Accounts are public. |
| Network privacy (Origin hidden by default) | 0 | Avalanche L1 (AvalancheGo) gossip with no Dandelion or built-in Tor. |
| Programmability | 1.1 | 1 of 9 points source |
| Token issuance | 0 | No token issuance on the chain itself |
| Smart contracts | 0 | Subnet-EVM with the contract-deployer allow list active since March 2025 (two enabled addresses), so no contract system is open to users. |
| Multisig and time locks (Without a third party) | ✗ | No native multisig or time lock, and users cannot deploy multisig or time-lock contracts under the allow list. |
| Atomic swaps (With other chains) | ✗ | Users cannot deploy HTLC contracts under the deployer allow list. |
| Native DEX (Trades the coin itself, not a claim) | ✗ | No DEX found trading the coin itself: none on its own chain (DefiLlama), and not on THORChain, Maya, Chainflip, Komodo DeFi, BasicSwap, Bisq or Haveno (checked 2026-11-04). |
| Cross-chain messaging (Verified by the chain itself) | ✓ | Avalanche Warp Messaging precompile active (warpConfig, quorum 67) per eth_getActivePrecompilesAt. |
| NFTs (Carried by the chain's rules) | ✗ | Game items are ERC-721 contracts from allow-listed deployers only; no NFT route is open to users. |
| Demand | 5.7 | average of 7 measures |
| Exchanges (10 or more: 10) | 10 | 11 exchanges |
| Daily volume ($10K 0, $1B or more 10) | 3.9 | $602,044 traded in 24 hours; #669 by volume on the exchanges the site reads (scored on the median day of the last 30, $917,194) |
| Turnover (volume ÷ market cap, 5% a day: 10) | 8.3 | 11% of its market cap a day, median of the last 30 days |
| Order-book depth (±2% of the price ÷ market cap, 1%: 10) | 10 | $221,142 within 2% of the price on 6 exchanges, 3.2% of its market cap, median of the last 15 days |
| Market cap ($1M 0, $10B or more 10) | 2.1 | $6.8M, 2.1 on a scale of 2.5 points per tenfold |
| Paper trading (futures, options and margin ÷ market cap, 0%: 10, 100%: 0) | 4.5 | futures, options and margin positions 30% of its market cap |
| Wallet support (wallets that hold it, 10 or more: 10) | 1 | its own node and wallet, counted as 1: no wallet in the site's directory lists it yet |
| Record | 5.7 | average of 3 criteria |
| Age (years since genesis) (Source) | 1 | 1 full year since 2025-03-31, the first day with a recorded price (genesis not yet researched, so the age can only be understated). |
| Development (work, fixes, vulnerabilities) | 6 | 1 positive, 0 negative, 4 not yet researched source |
| Positive | ||
| Steady work, 6 of 6 | ✓ | 6,832 commits in 12 of the last 12 months (github.com/ava-labs/avalanchego); Permissioned Avalanche L1 operated with Gunzilla Games; its reference client AvalancheGo is actively released. No GUNZ-specific client releases. |
| Not yet researched | ||
| Shipped a security fix in two years | – | |
| Shipped a privacy improvement in two years | – | |
| Shipped a scaling upgrade in two years | – | |
| Shipped a new capability for users in two years | – | |
| Conduct (origin, claims, halts) | 10 | 3 positive, 0 negative source |
| Positive record | ||
| Launched with a stated purpose, not as a joke | ✓ | |
| No claims by its founders that contradict its own design | ✓ | |
| No halt, freeze or reversal in five years | ✓ | |
Ten sections, weighted equally, each 0 to 10: consensus (the two ladders), supply (the supply scale and a fixed cap that holds), distribution (premine, fundraising, developer share, holders), decentralisation (governance, no central team, who can mint, nodes), security, scalability, privacy, programmability (what the scripting layer can do beyond the whitepaper's payment system), demand, and record (age, development, conduct). They are built from the criteria in the second table: privacy, scalability, security and decentralisation are the Cryptocurrency Standards among them, as follows: privacy (the whitepaper's three checks a base of 7 of 10, three extra features up to 3 more), scalability (four measures and three features), security (pool diversity, network activity, hashrate, clients and two checks) and decentralisation (governance, no central team, who can mint, nodes, holders, premine, fundraising and developer share); programmability (token issuance, smart contracts and five checks) follows them, and supply and demand are two: the supply, scored against 21 million, and demand, the average of seven measures of the market and the wallets. Provisional: parts marked — are not yet measured and are left out of the average. A rating of structure and market depth, not a price forecast or investment advice. How the grade is built · Highest-graded cryptocurrencies.
4,013,812,386 of a maximum 10,000,000,000 GUN are in circulation — 40.1% of the total that will ever exist.
| Premine (allocated at launch) | 100% of today's supply |
|---|---|
| Sold by the issuer or insiders | 37.8% of today's supply |
| Developer share received since launch | 0% of today's supply |
| Developer share of new coins today | 0% |
| Fundraising | Private or venture funding |
All 10B GUN were allocated at genesis (TGE 2025-03-31). There is no open minting: validator rewards come from a pre-allocated 5.1% 'NFT Validator Staking' bucket, and that requires company-sold node-licence NFTs. Allocation: Private B 20%, Treasury 13%, Founders & Team 12.8%, Private A 12.5%, Platform Rewards 10%, Foundation 9%, Advisors 5.29%, NFT Validator Staking 5.1%, Strategic 5%, Community Incentives 4%, Liquidity 3%, KOL 0.3%.
Private A, Private B, Strategic and KOL rounds; $107M raised in total (Tokenomist). The 4% Binance Launchpool was a farming airdrop, not a sale.
No cut and no open issuance: validator rewards come from the pre-allocated 5.1% NFT Validator Staking bucket of the fixed 10B supply.
Gunzilla Games' equity raises are separate from token rounds. If the 5.1% validator pool were treated as an open staking reward pool, preminePct would be ~94.9.
Sources: gunzillagames.com · tokenomist.ai · tokenomist.ai · app.tokenomics.com · itiger.com. Researched 2026-10-24, medium confidence.
No SEC/CFTC determination — unclassified.
The regulator's position, reported as stated, not CoinSpectrum's. Assets nobody has ruled on are left unclassified rather than sorted by a guess.
GUNZ is #153 among cryptocurrencies and #1060 in the market ranking, which lists wrapped coins, staked derivatives, stablecoins and tokens alongside them. CoinSpectrum counts an asset once, and counts only cryptocurrencies: assets with their own blockchain and their own consensus. A wrapped coin, a staked derivative or a stablecoin is a claim on something already counted; a token, memecoin or otherwise, runs on another chain's blocks. All of them are listed, each in its own section, and none is added to the total. The 907 places between GUNZ's two ranks are held by claims and tokens, not by other networks. The methodology sets out the rule and the counting rule argues for it.
The price above is the median of the exchanges the site reads live, checked every minute and cross-checked against a market snapshot (how market data is gathered). The grade is scored on published criteria, each with its source (the method). The site is independent, nothing on it is a paid placement, and its statements are signed (about CoinSpectrum, the manifesto).